Everything your regiment builds, ships, and stockpiles - tracked against what's actually happening in the war, not a guess.
FoxUtils turns Gather, Refine, Production, and Shipping into real, trackable jobs, checked against real stockpile exports and the live War API - so a regiment always knows what it has, what it needs, and who's already on it.
One board per stage, all pointed at the same real Depot targets
Tactical Map
A live map built on the real Foxhole War API - hex control, structures, and your regiment's own markers, updated as the war moves.
Points of Interest
Stockpiles tracked from real in-game exports - paste a stockpile's clipboard export and FoxUtils reconciles it down to the crate.
Planner & Operations
Set a real material target for an Operation and FoxUtils breaks it into the real gather/refine/produce/ship chain to get there.
Gather + Refine
Claim a resource run, log what you refine, and watch the regiment's Depot totals update live - no separate reporting step.
Production
Every staffed Factory and MPF gets its own job queue, checked against real Seaport stock at that exact location before you queue.
Shipping
Real haul tasks with a stage tracker - Loading, Depart, Deliver, Complete - sized off real container counts, not estimates.
Power & Fuel
Track generator output against facility draw for a regiment's power grid, so a Refinery doesn't go dark mid-Operation.
Requisitions
Members ask for what they need directly; fulfillers see real stock on hand before committing, not just a wish list.
Scoreboard
Contribution tracked from the same real jobs everyone's already logging - nothing extra to fill in.
Real screenshots of the real app - no mockups
Production, checked against real stock
A Factory job's pickup checklist is built from that zone's actual Seaport export - not the recipe catalog - so what you're told to grab is what's really sitting there.

Shipping, staged like the real haul
Loading, Depart, Deliver, Complete - a shipping task's stage tracker mirrors what's actually happening on the road, with real vehicle capacities behind it.

Gather + Refine, tracked live
Refine progress ticks over in real time against the real in-game cook time, so a run flips to ready the moment it actually would in Foxhole.

Members log the work; Staff and Leaders steer it
Any member
Gather, produce, ship, and report - everything a member needs day to day is open the moment they're accepted into the regiment.
Staff
Claim Area Assignments, correct a bad haul with a Route Override, and set the real Operation targets everyone else builds toward.
Leaders
Approve new members from a holding queue, manage the roster, and configure per-regiment settings like job auto-close.
Sign in with your regiment's Discord to get started
Join an existing regiment or start a new one - either way you're claimed on a real job within a minute.
Login with Discord